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| Using LHC@home, particle beam dynamics can be studied with volunteer computing. Image courtesy CERN |
(François Grey, one of the key people behind the founding of the present-day iSGTW and a frequent contributor to these pages, argues that with volunteer computing, we are about to embark upon a new era of “citizen science.”)
I first met Rytis Slatkevicius in 2006, when he was 18. At the time, he had assembled the world’s largest database of prime numbers — those which are only divisible by themselves and one.
He had done this by harnessing the spare processing power of computers belonging to thousands of prime-number enthusiasts, using the internet.
Today, Rytis is a mild-mannered MBA student by day and an avid prime-number sleuth by night. His project, called PrimeGrid, is tackling a host of numerical challenges, such as finding the longest arithmetic progression of prime numbers (the current record is 25). Professional mathematicians now eagerly collaborate with Rytis to analyze the gems that his volunteers dig up. Yet he funds his project by selling PrimeGrid mugs and t-shirts. In short, Rytis and his online volunteers are a web-enabled version of a venerable tradition: they are “citizen scientists.”
There are nearly 100 science projects using such volunteer computing. Like PrimeGrid, most are based on an open-source software platform called BOINC (see 15 October 2008 iSGTW, “Reaching for the Exa-scale”) with volunteer computing. Many address topical themes, such as modelling climate change with ClimatePrediction.net), developing drugs for AIDS with FightAids@home, or simulating the spread of malaria with MalariaControl.net. (See 7 May 2008 iSGTW, “WISDOM unplugged: Malaria drug-leads graduate to the wet lab”)
Fundamental science projects are also well represented. Einstein@Home (iSGTW 14 May 2008) analyzes data from gravitational wave detectors, MilkyWay@Home simulates galactic evolution, and LHC@home studies accelerator beam dynamics. Each of these projects has easily attracted tens of thousands of volunteers.
Just what motivates people to participate in projects like these? One reason is community. BOINC provides enthusiastic volunteers with message boards to chat with each other and share information about the science behind the project. This is strikingly similar to the sort of social networking that happens on websites such as Facebook, but with a scientific twist.
Another incentive is BOINC’s credit system, which measures how much processing each volunteer has done — turning the project into an online game where they can compete as individuals or in teams. Again, there are obvious analogies with popular online games such as Second Life.
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